InfinitySet 3.1 changes the game in virtual production
Tue 02, 04 2019
The award-winning virtual set and augmented reality solution delivers the best rendering quality, including real-time ray tracing, PBR, HDR and SLI
Madrid, April 2nd, 2019. Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, will introduce at NAB (booth SL 2812) InfinitySet 3.1, the latest version of its award-winning augmented reality and virtual set solution. Version 3.1 introduces a plethora of high-end, advanced rendering features which, in addition to its Combined Render Engine with Unreal Engine, allow InfinitySet to create the most realistic content for virtual and mixed reality, virtual sets, real-time postproduction and film pre-visualization.
InfinitySet takes full advantage of the latest hardware developments found in NVIDIA SLI Dual-GPU, and NVIDIA RTX GPU technology, to deliver the best rendering quality available in the market. NVIDIA SLI technology allows for the connection of several GPUs in parallel, multiplying the performance accordingly. In addition, by using NVIDIA Quadro RTX GPUs, InfinitySet can deliver real-time ray tracing, which provides a much more accurate rendering, especially with complex light conditions. Ray tracing offers more natural, more realistic rendered images, which is essential for photorealistic content generation.
Using these technologies along with other advanced rendering capabilities like the Combined Render Engine with Unreal Engine 4.22, PBR materials or HDR, InfinitySet can create virtual content which can’t be distinguished from reality. This opens the door for content providers to use InfinitySet to create amazingly rendered backgrounds and scenes for drama or even film production, significantly reducing costs while opening new sources of revenue. For other broadcast applications such as virtual sets or augmented reality, InfinitySet provides unmatched, hyper-realistic quality both for backgrounds and graphics.
InfinitySet performs at its best within complex broadcast environments, working as a hub system for a number of technologies and hardware required for virtual set and augmented reality operation, such as hardware chroma keyers, tracking devices, cameras, mixers and many other. This puts InfinitySet firmly at the center of the virtual operation as well as transcending the real-time broadcast boundaries by entering the series and film market by providing real-time post-production and high-end content pre-visualization.
InfinitySet will also demonstrate a new module to enhance presentations by creating advanced AR content using material from any presentation tool, such as Microsoft PowerPoint or Adobe PDF, and including keyed talents. For News, Shows or other content involving talents and additional AV material, this module simplifies content production by creating a new interface which minimises complexity in the setup and display of the different assets that integrate the presentation/show: slides, pictures, movies, PDF or PPT presentations, 3D objects and many more, including Aston projects and forms.
Héctor Viguer, Brainstorm’s CTO and Innovation Director says “The ability of InfinitySet to be ahead of the game in terms of flexibility, feature set and content quality is maximized with version 3.1. We are excited with our latest developments, that coupled with the amazing hardware innovations provided by NVIDIA, will definitely change the game for content creation, both in broadcast, mixed reality and even for drama and film production.”
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