In this episode of the mini-interview series, we invited Mark from Axello to talk about the media streaming landscape in Europe, China, and Southeast Asia.
In the interview, Mark kicked off the conversation by sharing a short introduction about Axello and himself.
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COVID-19 outbreak has accelerated the growth of the online gaming industry. In the first half of 2020, the Chinese online gaming market’s sales revenue reached more than US$20 billion, increased by 22.34%. While the online gaming industry is competing vigorously, any company that wants to seize a sweet spot in the attention economy must accelerate its games to become more premium and exquisite. Online games nowadays are constantly being renovated and iterated. The design and development must be new and innovative, and the game experience must be seamless and stable.
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In this presentation, Angel Chin, Senior Director of Products & Solutions Engineering of BaishanCloud, will discuss the streaming industry trends in China & Southeast Asia, the underlying technology, and what we are expecting to see in the future.
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In this IABM TV interview, Wei An (Partner and General Manager, BaishanCloud North America Corporation) explains how COVID-19 has impacted the streaming market and how he believes the streaming landscape will evolve post-pandemic.
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The APAC regional council discusses the current situation with in the territory. Including representatives from Australia, China and Singapore. Reflecting how their business has adapted now (April 2020), since the previous panel session at IBC 2019.
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