The landscape of the media industry has undergone a remarkable transformation, fueled by the rapid evolution of software technology and the proliferation of omnichannel streaming platforms. The swift advancements in digital cloud technology are placing considerable strain on applications and solutions vendors within the Media and Entertainment (M&E) market.
The unease is evident when communicating that media operations are inherently intricate and unpredictable. Anyone claiming simplicity or ease has likely not experienced the challenges present in the real-world scenario. This scenario is not novel; a similar shift occurred over a decade ago in more established IT markets, such as health, finance, and retail. During that time, vendors justified shortcomings and high budgets by emphasizing the inherent complexities of supply chains.
To expedite digital transformation in the M&E market, software technology vendors must embrace best practices and tools developed in more mature IT markets. This entails adopting no-code solutions that ensure interoperability, scalability, resilience, and security.
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Headbands and sweatbands. Legwarmers and leotards. Step aerobics and jazzexercise. Fitness trends come and go but looking after customers’ needs and keeping an organization in good shape is always in vogue.
Times are tough for the media and entertainment industry. Alongside the ongoing debate about the death of linear and Pay-TV, there is growing unease about the underlying economics of streaming – especially for sports – with subscription income flatlining and high churn rates continuing as end-users evaluate whether they are getting value for money.
Keeping up with the industry’s relentless pace of change and staying competitive by scouting out ways to lower total cost of ownership while adding new monetization features to keep the balance sheet healthy have never been more critical.
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In the dynamic world of video streaming, media organizations are constantly seeking efficient and cost-effective solutions to manage their large-scale implementations. One of the key metrics that has to be met to validate any purchase decisions is Total Cost of Ownership (TCO). And, like Maslov’s famous Hierarchy of Needs, TCO analysis must start with foundational requirements.
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Broadcasters and telecommunications companies are facing a seismic shift. The traditional powerhouses of Pay-TV services and over-the-air broadcast television are witnessing a change in viewing as consumers increasingly gravitate towards subscription and ad-supported streaming video. This progressively changes the balance of the importance between traditional and streaming services, even from the same provider. The shift demands a re-evaluation of media supply chains and infrastructures, leading many broadcasters to contemplate a move to the cloud.
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In the early days of streaming, subscription costs were low, and viewers were spoilt for choice by series after endless series of top-quality content – think House of Cards, Orange is the New Black and Stranger Things to name just a few. It was this promise of low costs and a seemingly never-ending stream of top-quality content that helped to entice consumers away from cable TV. The steady growth in subscriber numbers allowed for an unprecedented number of new shows to be ordered, which in turn helped to bolster growth. Many dubbed this the era of Peak TV. Streaming services reached record breaking subscriber numbers in 2020 as a result of the pandemic. Netflix reportedly added an extraordinary 36 million subscribers in that period which led it to pass the 200 million mark for the first time.
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Josh Arensberg was elected Chair of the IABM Members’ Board in July this year. We asked him to share his vision for where he sees IABM – and our industry – heading.
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If you’ve been paying attention to the conversation around production rooms, “cloud” is everywhere, especially the benefits. But just because we talk about the benefits of going cloud, it doesn’t mean it’s a one-size-fits-all solution.
Different productions have different needs, from the size of what’s being captured to the size of the team working on it. Not only that but transitioning to cloud can sometimes entail changing from hardware to software and adapting to a new way of doing things.
To make a leap to cloud production and make it truly work for you, some considerations must be made.
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Streaming might be our favorite pastime, but beneath the surface, it’s a colossal energy-guzzling process that’s taking a toll on our planet.
Today, the average consumer worldwide spends about 19 hours a week streaming video – but this can be much, much higher for some. And with a population of more than 742,200,000, Europeans could have streamed more than 735 billion hours – or 83 million years – of content in 2022 alone!
To put this into perspective, every hour of video streamed emits roughly 55g of CO2e. This would mean that Europeans streaming habits account to roughly 40.4 million metric tons of CO2e in just one year – the equivalent of driving 210 billion km, given the average gas-powered car emits 192g of CO2e per km.
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In the fast-paced landscape of the broadcast and media industries, staying ahead of the technology curve requires adaptability and agility. To overcome the limitations of hardware-specific devices and embrace the future, broadcasters, content providers and distribution and delivery service providers are turning to cloud-based solutions. By transitioning to the cloud, they can unlock new levels of flexibility, efficiency, and scalability. In this article, we will explore the advantages of cloud and cloud-based solutions, overcoming migration challenges, the importance of becoming more agile, cost efficiency and scalability, security and regulatory considerations, and the rapid adoption of IP workflows in the industry.
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Build vs. buy might not be the oldest dilemma in the streaming technology book, but it’s close. And when it comes to complex live streaming, the horns of that dilemma are particularly pointed.
The streaming technology market is typified by off-the-shelf, line-of-business applications that do a few things very well, but are extremely difficult or impossible to extend if they don’t do exactly what you want. That lack of customization can be a dealbreaker.
On the other hand, for a broadcaster (or large enterprise, or betting company, or …) to build its own streaming platform from scratch requires a daunting investment of time and resources—resources that would be much better spent on their core business proposition.
So let’s dig a little deeper into both buying and building, as well as look at a middle path that offers media companies the best of both worlds.
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