Sports Content Chains: The Arena – Case study with Levira and The FIA World Rally Championship (WRC)

Sports Content Chains: The Arena – Case study with Levira and The FIA World Rally Championship (WRC)

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Tag: sports

Sports Content Chains: The Arena – Case study with Levira and The FIA World Rally Championship (WRC)

In this session we will delve into a recent case study focused on safely enabling the production of the 2020 FIA World Rally Championship (WRC).

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Sports Content Chains: The Downstream View

In this fireside chat, we talk to a sports broadcaster about the move to remote production workflows, the impact of direct-to-consumer on sports technology sourcing and the implications of these trends for media technology providers.

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Sports Content Chains: The Operational View

In this fireside chat with Kevin McCue (Director of Technical Operations, Sky Sports), we talk about major sports technology priorities as well as the operational effects of the pandemic on sports production.

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Finding gold in your media archives

Artificial Intelligence is poised to have a transformational impact on the Media & Entertainment industry in the New Normal. For the first time, three industry leaders of the AI transformation ecosystem are joining forces to explore one of the most pressing needs of the media industry in the new normal - Unlocking the monetization potentials of existing content archives. Join us for the webinar to learn how to build and scale AI capabilities for media and sports enterprises.

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CONTENT AI: Video Intelligence for Media & Sports

Read this e-guide to learn why Video Intelligence is important for the Media and Sports Industry and how to use specialized Video Intelligence to derive business value. Explore Video Intelligence for Media and Sports enterprises and its importance in enhancing customer experience with this guide.

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Case Study: “Golf Is Undergoing Something Of A Transformation In Terms Of Broadcasting.”

Tata Communications look at the broadcasting success of their work with the European Tour and the technology behind it with the help of Michael Cole, the European Tour’s Chief Technology Officer. Michael Cole, Chief Technology Officer Of The PGA European Tour: “Golf is undergoing something of a transformation in terms of broadcasting. The wider perception is that it’s old-fashioned, and fixed in traditional media. But, unlike many other global sports organisations, we are actually in the unique position of having seen our audience increase in recent times. Now this could be down to the 2016 Rio Olympic Games – it helped golf connect with new audiences who had never watched before. We’re talking more than three billion people worldwide. The knock-on effect is huge. But, also a large part of this can also be attributed to the European Tour’s desire to lead the transformation of the sport by putting content at the centre of our operations.”

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In The Hub Ep 19 – Host Broadcasting – w/ Gareth Jones

In this week's episode, Neil speaks to Gareth Jones - Head of Production Management at Host Broadcast Services, or HBS. Gareth recalls his start in the broadcasting industry, highlights from major sporting events like the World Cup and predicts what might hold the key to the future of the broadcasting and media industry.

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How US horse race Breeders’ Cup used Wildmoka to publish more content and boost audiences by ~50%

Breeders’ Cup is the organizer of The Breeders’ Cup World Championships, the annual climax of the North American horse racing season. The event, first launched in 1984, attracts horses from across the world, as well as racing fans and sports bettors. In 2020, Breeders’ Cup, their digital agency Grand Slam Social and betting partner TVG/FanDuel were facing a unique set of challenges. Covid-19 lockdowns meant fans and bettors could not attend the event in person. At the same time, Breeders’ Cup wanted to up their social media game and be the first to publish results, highlights and other shoulder content ahead of other providers. Unfortunately, they did not have the capacity to publish all this video manually.

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Streamlining Live Remote Acquisition of the Premier League for the Icelandic Audience

MOG’s streamlined production workflows have been helping broadcasters worldwide ensure a smooth acquisition and distribution of UHD/QFHD/FHD/HD/SD feeds in multiple formats and resolutions, with its powerful cloud software applications. Recently, MOG and its Partner Exton has been selected by Síminn, the Icelandic Broadcaster, to ensure the smooth recording of 4 simultaneous HD 3G-SDI channels of the Premier League to fans across Iceland, with an intuitive but powerful remote software.

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In Conversation with Supponor

We caught up with Supponor CEO James Gambrell to hear about their 2020 growth (including expansion into Europe), and how they have increased their presence in European football with more engagement with the major leagues and clubs along with their US expansion through ongoing engagements with Tier-1 leagues and franchises.

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