In Conversation with EVS

In this IABM TV Interview, we talk with Serge Van Herck, CEO of EVS, about the company’s latest developments and innovations being showcased at their stand this year. Serge discusses the strategic reasons behind EVS’s recent acquisition of MOG, the progress of the integration, and the motivation behind investing in Tinkerlist. He also reflects on the significant increases in customer NPS ratings and global revenues, sharing his expectations for 2024 and beyond. As EVS celebrates its 30th anniversary, Serge outlines the key goals and aspirations that the company continues to pursue.

In Conversation with Agama Technologies

In this IABM TV Interview, we talk to Johan Görsjö, Product & Engineering Director at Agama Technologies, about the company’s latest advancements in video observability and analytics solutions, which they will be showcasing at IBC. Johan shares Agama’s focus for this year’s show, particularly in the realm of AI-powered insights and how the company is leveraging AI to enhance video service providers’ decision-making and data control. He also highlights successful use cases from the past year and discusses key industry trends, including system consolidation and what to expect on the IBC show floor.

Maximize Your IBC24 Experience: Expert Tips from Matt Pinckley on Building Lasting Business Relationships

As you gear up for IBC24, we know you’re focused on making the most of this exciting opportunity. To help you succeed, we’ve prepared a short video featuring insights from Matt Pinckley, Business Development Director at Oxagile. With over 30 years of experience attending and leading teams at major industry events, Matt shares proven strategies on how to maximize your time at IBC—going beyond just collecting contacts that end up as forgotten entries in your CRM.

In this video, you’ll learn how to build genuine, long-lasting relationships that not only survive beyond the show but also translate into real business opportunities. This is just the beginning. Stay tuned for more details on our upcoming series of free online courses focused on Sales and Business Development!

In Conversation with DigitalGlue

In this IABM TV interview, Philip Grossman, Vice President of Business Development & Solutions Architecture at DigitalGlue, discusses the company’s role and their innovative storage solution, creative.space. He highlights what sets creative.space apart from other storage options, shares insights into the customers they serve and the challenges they help solve, and teases upcoming product and service launches for the year.

MediaTech Radar: A Summer of Sport at the Paris 2024 Olympics

August 2024 

MediaTech Radar is a monthly newsletter put together by IABM’s Business Intelligence Unit. It focuses on a spotlight topic in MediaTech and reflects on a series of past, present, and future business developments in the industry. In this edition, our spotlight topic is the Paris 2024 Olympic Games. With last Sunday’s Closing Ceremony heralding the end of the 2024 Olympic games in Paris, the IABM’s Business Intelligence Unit reflects on a summer of sport and the cutting-edge technology deployments that deserve their own gold medals. 

Live broadcast is an integral part of the Olympic experience. From capturing ground-breaking achievements in stunning detail to helping audiences at home personalize what they watch so they don’t miss a moment, each successive edition of the legendary games moves our industry forward. With Olympians pushing their limits in the arena, the world’s best athletes are often challenging the technology to keep up. 

As a result, the Olympics are equally a showcase and celebration of the advances made by our industry, as the culmination of the work by both MediaTech suppliers and end-users plays a vital role in elevating the experience for audiences at home. 

While Tokyo 2020 was a defining moment for remote production, as the unique conditions of the pandemic focused innovation on navigating the challenges of broadcasting safely, broadcasters have enjoyed greater freedom with Paris 2024 to pursue different trajectories for pioneering new technology. Here are some of the leading technology initiatives that took place at the 2024 Olympic Games. 

Software-defined production 

Olympic Broadcast Services (OBS) successfully utilized a total of 11 software-defined production galleries for their coverage across three venues. The typical use of outside broadcast vehicles and flypacks was replaced with a new virtualized production environment based on a cabin full of commercial off the shelf (COTS) servers for the shooting at Châteauroux, judo and wrestling at Champs-de-Mars, and segments of the tennis at Roland Garros. Virtualization brought benefits in density, increasing capacity for signal transport while reducing the physical footprint of hardware, which in turn reduced power consumption and cooling.  

Volumetric Video 

Volumetric video acquisition was used to capture 3D scans of Olympians in motion using Intel Xeon processors. These assets helped increase broadcasters’ access to competitors and winners, as 3D assets were provided by OBS to rights holders that they could incorporate into their own broadcasts. The detailed volumetric captures of athletes were used in a range of innovative ways, from being inserted into mixed reality virtual studios to being showcased for replays and analysis. 

IP & ST 2110 

Extensive use of SMPTE ST 2110 underpinned the scale of live broadcasting that was achieved across the Paris 2024 Olympics. In conversation with SVG Europe, the CTO of OBS, Sotiris Salamouris described how the use of IP enabled them to deliver nearly 5,000 different feeds to rights holders: “There is no way we can manage this complexity and this volume of distribution in a live environment using old technology. Everything is ST 2110, and we convert it only at the edge. But we see more and more broadcasters taking ST 2100 directly, and they also see a big difference in the ease of use because they no longer have the spaghetti of cables.” 

Artificial Intelligence 

Although AI has been in use by OBS since 2016, the scope of its application has expanded. AI editing is becoming integral to the creation of highlights packages to serve more customized content and personalization to audiences from the thousands of hours of content captured at the games, for both OBS and individual broadcasting rights’ holders. Despite caution around the use of AI and job security, usage at the Olympics is an ideal demonstration of how AI can be used to increase output rather than downsize production crews. 

 

Watchlist 

A watchlist of selected past, present and future business developments in MediaTech. 

  • Last month, BBC Studios and Samsung TV Plus struck up a deal to deliver FAST channels to additional markets in EMEA. Partnerships like this between broadcasters and TV manufacturers to expand the reach of FAST channels are a rising trend, driven by the need to scale content distribution, increase monetization through advertising, and compete against subscription-based streaming services. Kasia Jablonska, Director of Digital and On-Demand for EMEA at BBC Studios announced, “I am so proud to announce the expansion of BBC Drama and Top Gear FAST channels with Samsung TV Plus, giving new audiences across EMEA access to the suite of bingeable content from BBC Studios’ world-renowned catalogue.” 
  • On July 11th, Grass Valley and Diversified signed a new multimillion-dollar strategic partnership agreement. The increased collaboration between the manufacturer and solutions provider is intended to allow the two organizations to develop new service models using Grass Valley’s technology, in tandem with Diversified’s experience in deployment to deliver enhanced training and support to customers. Steve Stubelt, Senior Vice President of Sales – Media and Entertainment at Diversified stated: “Together, we will broaden our reach and enhance our ability to deliver cutting-edge, integrated solutions that meet the complex needs of our clients in the media and entertainment industry.” 
  • During July Warner Bros. Discovery was reported to cut nearly 1,000 jobs. This comes as the latest round in a series of layoffs since the merger of Discovery and WarnerMedia in April 2022; however cuts are less extensive than those made last year. Less than 10 employees at the organization’s streaming platform, Max, were impacted, as growth of WBD’s OTT offering remains instrumental to the company’s future growth strategy. In WBD’s Q2 earnings report released this month, CEO David Laslav stated: “In light of industry headwinds, we have and will continue taking bold steps, like reimagining our existing linear partnerships and pursuing new bundling opportunities, with the goal to get Max on the devices of more consumers faster and at a fraction of the acquisition cost.” 
  • At the end of July, Amazon Prime Video purchased Bray Studios, its first studio in the UK. Home of the Hammer Horror films, Bray Film Studios were recently refurbished to play host to production of the streamer’s second season of The Lord of the Rings: The Rings of Power. With substantial demand for studio space for high-end film and TV production in the UK, Amazon Prime Video looks to secure its future by taking over ownership of its now proven production base. Of the purchase, Mike Hopkins, Head of Prime Video and Amazon MGM Studios said, “The acquisition of a studio with such a storied heritage not only empowers us to produce more film and television in the U.K., but also unveils a wealth of opportunities in the local community with respect to jobs and skills training at all levels of the production process.” 
  • At the start of August, EVS announced the acquisition of MOG Technologies and an investment in Tinkerlist. MOG Technologies’ staff will join EVS to integrate the Portuguese company’s ingest and transcode products into EVS’ portfolio. In parallel the investment in Tinkerlist will help propel the company’s rundown and automation solution, Cuez, to new customers, with EVS’s CFO, Veerle De Wit, appointed to Tinkerlist’s board. Serge Van Herck, CEO of EVS, noted “We are very proud to become a shareholder in such a promising and innovative company that re-invents the way to produce live content. EVS now owns an important minority stake in Tinkerlist, allowing the team to remain independent and autonomous while supporting their growth and ambitions.” 
  • Earlier this month, Disney revealed plans to invest over $5 billion in the UK and continental Europe over the next five years, focusing on blockbuster movies, TV shows, and streaming content. The success of Deadpool & Wolverine has emboldened the company despite the future of its superhero franchises looking uncertain amidst recent calls of franchise fatigue from audiences and waning box office performances from other titles in the Marvel Cinematic Universe. However, other hits like Inside Out 2 have boosted Disney’s earnings. Disney is committed to expanding its production in Europe, with Pinewood Studios playing a central role, and aims to enhance Disney+ as a key player in the competitive streaming market. Disney’s European Chief, Jan Koeppen boasted “We’ve always had amazing content, and that is what really will make us win in the end.” 

Thank you for reading this newsletter. If there are topics you would like us to cover or if you have information/ideas that you would like to share, please get in touch with us 

The IABM Business Intelligence Unit 

HPA 2024

IABM’s Stan Moote shares insights into the highlights and key events of HPA 2024 and speaks with IABM members attending the event.

Journal 129

Journal 128

Published Q1 2024

Journal is the IABM Magazine released every quarter that covers hot topics within the industry. It is distributed widely throughout the industry.

Table of Contents

Is AVOD Really All the Rage - Accedo 

Unify Simplify and Understand Your Data How Consolidation Can Streamline and Empower Your Video Services - Agama Technologies

Revolutionizing Video Monetization The Power of Automation in Ad Insertion - Akta

Shielding Your Secrets Using Secure Local Vault - Amagi 

End to End Integrity Is Best of Breed Best - Argosy 

BBC and Neutral Wireless

It's Time to Hit Refresh on the Product Roadmap - Blue Lucy 

Embracing UltraHD The Next Phase of Visual and Auditory Experience - Brightcove 

Click2 Interactive Advertising Brought to Streaming - Broadpeak

Beyond the Cloud Intelligent IP Broadcasting - Caton 

Resilience A Prerequisite in the World of Content Creation - Dejero 

Elevating the Game Star Media Production Services Cutting Edge Solutions in Global Golf Broadcasting

What Mohammed Ali Can Teach Us About Blocking and Its Role in Fighting Piracy - Friend MTS

Changing the Landscape of Modern Shared Media Storage - GB Labs 

IABM Technology and Trends Roadmap 2

Bridging the Skills Gap Addressing the Talent Shortage in the Media and Entertainment Industry - Imagine Communications 

Some Hard Truths About Remote Workflow Security - Jigsaw 24 Media 

A Technical Dialogue With an AVoIP Expert Sharing Their Insights on NDI 6.0 - Kiloview 

Mediaproxy's Erik Otto on Diversity Team Building and Securing Your Future Growth

Diversity and Inclusion to Fuel Innovation in the Media Entertainment and Broadcast Industry - Moments Lab

Elevating Multi Screen Video Delivery to New Heights - More Screens 

Putting Media Network Security at the Top of the IP Agenda - Net Insight 

Low Code SDK Making Live Easy - Norsk 

Intelligent Content Engine - Perifery 

Educating the Innovators Nurturing the Next Generation of Talent in Virtual Production - Pixotope 

Driving New Talent and Inclusivity in Post Production - Postudio

QD Broadcast Technology Cloud and AI's Impact on Sports Broadcast

Media Companion - Quickplay 

Resilience Through Talent Addressing Shortages in the Mediatech Industry

DataMiner MediaOps - Skyline Communications 

Media Broadcast Technology ST Engineering iDirect's Contribution and Vision

Upstream Dubai

Mediatech Radar: Talent Shortages in MediaTech

June 2024

MediaTech Radar is a monthly newsletter put together by IABM’s Business Intelligence Unit. It focuses on a spotlight topic in MediaTech and reflects on a series of past, present, and future business developments in the industry. In this edition, our spotlight topic is Talent Shortages in MediaTech, the first report published in our new Megatrend research series, to be followed later this year by ESG: Tangible Sustainability, Supply Chain and Democratization Megatrend reports.

MediaTech Spotlight: Talent Shortages in MediaTech

A spotlight topic in MediaTech.

Our first Megatrend report, Talent Shortages in MediaTech, is based on extensive research combining data from our talent survey, a wide range of expert interviews and a literature review. The report covers a broad spectrum of topics including recruitment, competition for technical talent, pay and working conditions, strategy implementation, education and training, the impact of AI, collaborative initiatives and actionable recommendations for effectively tackling talent shortages. Regional variations in the MediaTech talent market, including challenges and solutions tailored for each region, are also explored in detail. Below, we have included a selection of insights from the report:

  • Talent shortages in MediaTech are caused by a range of factors including rapid changes in technology and convergence with other sectors increasing competition for technical talent.
  • Shortcomings in education and training, salary differentials and challenging working conditions are also contributing to talent shortages.
  • Limited awareness of career opportunities and entry pathways into MediaTech is also contributing to talent shortages. Educational initiatives, industry partnerships and outreach programs can help increase this awareness.
  • Partnerships with educational establishments help to ensure that courses are kept up to date and align with the technical skills needed by the industry.
  • Companies can improve employee retention by fostering a positive working environment that includes flexible arrangements and career development opportunities and establishing policies to tackle unacceptable workplace behavior.
  • Industry collaboration to develop mentorship networks, industry-driven internships, apprenticeship schemes and open learning resources can help secure a pipeline of technical talent into the sector.
  • The sector needs to reach out more to underrepresented groups through collaborative Diversity, Equity and Inclusion initiatives and work to ensure that opportunities for training, development and support are made available to as many people as possible.

MediaTech Watchlist: Super aggregation, Netflix hits record in ad space, 5G goes public cloud

A watchlist of selected past, present and future business developments in MediaTech.

Thank you for reading this newsletter. If there are topics you would like us to cover or have information/ideas you’d like to share, please get in touch with us.

The IABM Business Intelligence Unit