Virtual Playout in the Cloud

Virtual Playout in the Cloud

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Tag: 8K

Virtual Playout in the Cloud

Today's rapidly changing broadcast marketplace necessitates faster channel launch and much more flexible content management, all while dealing with a massive increase in 8K, HD, and UHD data requirements and the ongoing need to reduce infrastructure and production costs. The white paper reflects specifically on these requirements by investigating the possibilities provided by an open broadcast content management and playout scheme, which, unlike all other broadcast technology, is completely deployed in the Cloud.

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iSIZE Technologies – Enabling sustainable online entertainment

The question is how to bring efficient, intelligent and sustainable solutions to video delivery that can sustain the increasing demand for both quantity and quality of video content, while reaching Net Zero. iSIZE provides fast and low complexity precoding with significant bitrate savings, providing a high quality of experience with next generation sustainable results and up to a 4-fold (400%) reduction in the energy required by a video encoder.

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Harmonic – Advances in Interactive and Immersive Video

This presentation will explain how we can deliver new interactive and immersive experiences that will change the way live sports and entertainment are consumed. Attendees will learn about the latest advancements in virtual reality (VR) where the simple 8K viewport-independent VR scheme benefits from the new generation of VR devices and smartphones supporting 8K decoding, as well as the commercial release of 5G networks.

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ATEME – Feedback on UHD, HDR and NGA trials over years – moving to even more pixels

In this paper, we demonstrate how VVC and EVC could be 8K-broadcast enablers in the upcoming years. Based on encoding constraints coming from DVB-T2/S2 and 5G-broadcast transmission scenarios, the relevance of both codecs is assessed based on encoding efficiency and complexity criterions. In addition, we highlight that early 8K-deployment is possible with these codecs since a reduced set of tools is capable of achieving minimal required efficiency.

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In Conversation with Matthew Goldman, MediaKind

In this IABM TV interview, Matthew Goldman (Senior Vice President Technology, Mediakind) discusses UHD television, including the impact on the 4K and 8K ecosystems with the delay of the Tokyo Summer Olympic Games to 2021.

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