In recent years, with the rapid development of AI and cloud technology, my company and I have faced the impact of new technologies on the sports broadcasting industry, tried to apply cloud and AI to our business, and achieved good results. I will now share our practical experience in utilizing AI and cloud tech to enhance production efficiency and operational capabilities.
Telos Alliance – Next Generation Audio and its benefits to viewers
Next Generation Audio (NGA) brings some long-overdue enhancements to broadcast and streaming audio. Immersive audio, personalization, and dialog enhancement are features that provide the most noticeable and substantive changes from the viewer’s standpoint. Under the hood, object-based audio and new emerging industry standards for metadata in the form of Serial ADM (S-ADM) are examples of the technologies that enable some of these new features for the viewer.
Jutel RadioMan
Originating from the northern landscapes of Finland, Jutel Oy proudly joins the IABM as a new member. As the world’s leading expert in media and radio automation solutions, Jutel excels in the digitalization of radio. The company delivers innovative solutions that streamline radio workflows, enhance media content management, and ensure seamless publication across diverse distribution channels. Serving leading media operators globally, Jutel’s reach extends across Europe, North America, the Middle East, Africa, and Asia.
Genelec – Sustainability: we’re all in this together
With the current climate crisis acting as a daily reminder of the scale of the problems facing us globally, it’s essential that we as an industry all commit to being part of the solution by putting sustainability at the very heart of our business. At Genelec we don’t see this as a regulatory hurdle to overcome or an opportunity to try and ‘greenwash’ a corporate image to make ourselves look better, but something that is crucial for the broadcast sector to survive and thrive.
Chyron – The streaming shake-up: what’s next for media companies and tech vendors
The rise of the mega streamer has brought the broadcast media industry into a period of volatility, uncertainty, complexity, and ambiguity. The acronym VUCA first described the complex and challenging geopolitical situation in 1987 following the Cold War, and now aptly defines the current media landscape. It’s an environment characterized by volatility in that challenges are unexpected and sometimes incomprehensible; by uncertainty in that change may happen, or not; by complexity in that it is influenced by numerous variables; and by ambiguity in that causal relationships can be difficult or impossible to define.
Jigsaw24 Media – Fringe benefits: post houses, soaring power fees and sustainability
Judging by the number of trade publication articles and speaking sessions that focus on the topic, you’d think that the entire media and entertainment industry is focussed on cutting carbon costs. But is that really the case? True, broadcasters have set ambitious targets to reach net zero, the streaming giants are following suit, and they’re putting pressure on production companies to reduce their environmental impact and include sustainability messaging in the content they produce. Carbon emissions have even become a critical consideration in planning new studio builds. But not every part of the production chain is putting the environment first.
Combining Media Evolution and Revolution – Codemill
Media and entertainment is a well-established industry, with a heritage to be proud of. But maintaining a pivotal role in the consumer landscape for several decades comes with a unique set of challenges. As media and broadcast has evolved from a handful of linear channels through to a multi-platform ecosystem, more content needs to be reformatted and repurposed to reach an increasingly fragmented audience.
Turning Old Archives Into New Revenue Opportunities – Dalet
Long-established media organizations that serve up our favorite films and episodic content are often sitting on an enormous amount of valuable media that could be the key to unlocking new revenue opportunities, whether it’s repacking existing programs for new streaming opportunities or enhancing a new program with rich archival material. However, you need a cost-effective way to rescue and reuse archived content from the siloed systems and labyrinth of formats and files accumulated over the years. It has to be an accessible component of your media supply chain.
Poised for mass adoption? Synthesized voices for the media and entertainment industry – Take 1
Synthesized speech is nothing new. We’ve long been accustomed to hearing the robotic tones of computer-generated voices in messaging systems, access services and, more recently, in virtual assistant technologies like Siri and Alexa. But we’d never consider replacing the talent in our media productions with a synthesized voice. Or would we?
Optimising Edits with Metadata
Few industries are as fast paced and highly pressurised as the media industry. What was already a competitive field has become even more so, as the demand for content has increased in-line with the explosion of OTT services. To manage this high volume of throughput, content supply chains have become more complex, with multiple teams all contributing towards content preparation.