We are joined by Ian McDonough, CEO at Blackbird to hear more about their recent announcement that a global broadcast company has licensed their core video technology, Blackbird, including patented video codec technology, for a 5 year period.
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In this week's episode, the team at PlayBox Technology has a very special announcement. The latest version of our industry-leading playout software, AirBox MEGA ICX, has launched and is available for free trial download. We're joined once again by Phillip Neighbour as he takes us through the benefits of the new solution, how hybrid is the future for broadcasters and what he envisions for the future of playout.
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This Briefing focuses on analyzing the challenges of media globalization as large streaming services continue their geographical expansion.
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This Briefing focuses on identifying the most important investment drivers in Manage & Support, including the move to cloud-based platforms and data-driven workflows.
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In this IABM TV interview, we are joined by Kathey Battrick (Senior Manager - Library & Media Management at Asharq News), Philippe Petitpont (CEO at Newsbridge) and Rachel Cooper (Marcom Manager at Newsbridge).
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We are joined by Tata Communications Abhishek Ranade, Head of EMEA, Media & Entertainment and Brijesh Yadav, Global Head of Sales, Media & Entertainment to discuss Tata Communications’ Media Services.
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Join IABM CTO Stan Moote for a discussion with experts from ATTO Technology and Dell Technologies about the important role NFSoRDMA plays in modern workflows.
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Paul Cameron, Our Global Managing Director gives an overview of the company, our products and the challenges we solve for our customers in the Media and Entertainment Industry.
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Borderless Film isn’t just a clever name, it’s the epitome of founder and producer Sejin Park’s approach to media production. His South Korean production company regularly works with international brands, television networks, and web platforms to create truly incredible, border-defying work.
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With the Tokyo Olympics finally a reality, though without spectators in the stands, more people than ever are viewing the games across a variety of platforms, both fixed (TVs) and mobile (smartphones, PCs).
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