In the third episode of the In the Hub podcast, Neil speaks to industry expert Harm Van Houten. Harm is a tried and tested broadcast engineer and IT architect with 20 years of experience providing his expertise to both local and international broadcasters. Neil and Harm discuss the current state of live sports in broadcasting - will virtual sports and live-streamed bingo tournaments begin to play a more prominent part in our lives?
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Whether you work for a gaming startup or a well-known developer and publisher, the one thing you strive to do more than anything else is create exceptional games.
Many factors can make a game successful – engaging gameplay, enchanting storylines, a sense of community, intense competition – but there’s one important element that’s often less talked about: network infrastructure.
It may not be as sexy as gameplay and graphics, but developers and publishers must weigh several key network infrastructure and connectivity considerations, which often make a difference in getting rave reviews and making money for the business.
Using real-world case studies, interviews, and analysis, Niko Partners and Telstra developed a white paper to help you better understand those considerations.
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The world of sports suddenly froze in Spring 2020, but the thaw has begun.
First came the titans of European football, then the heroes of American soccer. By August, most franchises were resuming play or planning their upcoming season with coronavirus-related restrictions. And as professional sports leagues gradually return to the ballparks, pitches, and rinks of the world, so too do the sports media professionals tasked with capturing each game.
Everything is different about live sports this year, save the rulebook. Sports broadcasters and production teams are finding new ways to adapt to an ever-changing environment. Most prominent and profitable among these changes is the new fan experience.
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Broadcasters, digital streamers and even advertisers are looking for new ways to deliver a captivating experience that engages with the audience and viewers at home.
In this session Scott Davies, CEO of audience engagement specialists Never.no, will explore the latest technological innovations in cloud-based content management solutions and delve into how content providers can react to new audience trends and regulations, by using digital and social media platforms to extend programming beyond the primary screen.
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MediaKind Application Paper
Demand for coverage of live events, particularly sports, is at an all-time high. For broadcasters, delivering this level of content is an increasing challenge; but even more so at a time when budgets are being squeezed and the environmental impact of operations are being continually scrutinized. This is leading many to turn to remote or at-home production techniques.
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In this IABM TV interview, John O’Loan (CEO, iOMedia Group Ltd) discusses LNS and what makes it unique.
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In this IABM TV interview, Hamish Muiry (Head of Sales, M2A Media) discusses the distribution of live sports events and how this will evolve in the future.
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In this IABM TV interview, Julián Fernández-Campón (Chief Technology Officer, Tedial) explains how Tedial customers can access their MAM from home irrespective of whether it is an on-premises, hybrid or full cloud solution in order to continue working in a ‘business as usual’ scenario.
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