In this IABM TV interview, Josh Arensberg (Head of Global Business Development, M&E - Verizon Business) discusses North American activity in sports venues, the adoption of 5G and more.
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In this IABM TV interview, Mike Grieve (Commercial Director, Mo-Sys Engineering Ltd) discusses hybrid virtual technology & the launch of Cinematic XR.
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After recently releasing a report on why dynamic analyst relations is pivotal to business success, Platform Communications' Managing Director, David Lawrence, talks to IABM TV about how AR is changing and why is it more important than ever.
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This report, brought to you by Intertrust ExpressPlay in conjunction with SportsPro, delves into the escalating fight against streaming piracy for live sports.
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This Briefing focuses on identifying the most important investment drivers in content distribution & monetization derived from a mixture of sources, including survey data on technology priorities, company announcements, and financial data.
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Where should sports sit within an operator’s digital strategy? An important question, not least because of the continued disruption to sports and sports viewing...
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Cricket, like many other sports, has been seriously impacted by the social distancing restrictions imposed by the pandemic. The postponement and cancellation of matches at the height of lockdown, through to the more recent challenges of positive Covid tests, all caused a huge amount of disruption.
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Virtual set technology has experienced a coming of age for both film, broadcast, and events applications. The last two years have resulted in a steep learning curve for virtual production technology, forever changing the way content is made.
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Today’s eSports service providers are subject to piracy threats similar to those plaguing live-streamed sports. The time has come for wide-scale use of eSports content protection to combat revenue-draining pirate operations.
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IABM Adoption Trends reports annually track the adoption of specific emerging technologies within the broadcast and media sector.
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