Embracing Immersive Audio

Embracing Immersive Audio

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Tag: HDR

Embracing Immersive Audio

The popularity of OTT broadcasting is really helping to drive the growth of immersive content, and this presents both opportunities and challenges for the broadcast audio world. Mixing in immersive allows the audio engineer to create a sense of envelopment and realism like never before, but as channel count and mix complexity increases, the importance of neutral, uncoloured studio monitoring with precise imaging becomes even more important. At Genelec we’ve long been involved with designing monitoring systems that are scalable from stereo to surround to immersive, so here we’ll examine some of the principles of immersive audio, and some of the considerations that audio professionals need to be aware of.

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In Conversation with Lynx Technik

In this IABM TV interview, we caught up with Daniel Kubitza (Director of Sales at LYNX Technik) to discuss their greenMachine HDR suite of solutions and how customers can use this.

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Brainstorm – How Brainstorm adapted its 3D graphic engine to support HDR and SDR simultaneously

HDR affects broadcast production especially when the final content requires mixing live signals and rendered elements like CG, graphics, virtual scenery and 3D elements, so they must be taken into account when designing HDR production workflows. This video show how Brainstorm has re-defined its technology both in ingest, render and playout so its graphics, virtual set and augmented reality solutions feature a complete HDR internal workflow, regardless if the output is SDR, HDR, or both.

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ATEME – Feedback on UHD, HDR and NGA trials over years – moving to even more pixels

In this paper, we demonstrate how VVC and EVC could be 8K-broadcast enablers in the upcoming years. Based on encoding constraints coming from DVB-T2/S2 and 5G-broadcast transmission scenarios, the relevance of both codecs is assessed based on encoding efficiency and complexity criterions. In addition, we highlight that early 8K-deployment is possible with these codecs since a reduced set of tools is capable of achieving minimal required efficiency.

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InSync Technology

Specialists in high quality software and hardware based video image processing and standards conversion. Leaders in motion compensated frame rate and HDR conversion. Cloud ready software conversion engine for platform integration via open API. Full turnkey software conversion applications. Hardware solutions available in both modular and appliance form.

Brainstorm

Brainstorm is a specialist company dedicated to providing industry-leading real-time 3D graphics, augmented reality and virtual set solutions for all broadcast graphics types and workflows, as well as for feature film production and corporate presentations. With more than 2,500 installations worldwide since its foundation in 1993, Brainstorm’s customer list includes many of the world’s leading broadcasters plus smaller and regional stations. Brainstorm’s flagship product eStudio is considered the industry’s fastest on-air graphics and virtual studio engine. With headquarters in Spain and subsidiaries in the US and Asia, Brainstorm is a company with a global reach and committed to innovation.

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