Media Tech Intelligence Briefing: Live Sports

Media Tech Intelligence Briefing: Live Sports

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Tag: Sports Workflows

Media Tech Intelligence Briefing: Live Sports

As the M&E industry moves to DTC, live sports audience is moving to streaming platforms, forcing media companies to make strategic technology investments and streamline linear to support digital. The demand for ancillary content is leading media companies to create new types of sports content to engage with their customers. The demand for interactivity shifts the focus of M&E businesses to gaming, betting, and other interactive experiences to generate new revenue streams, driving investment in data analytics and better user experience.

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Woody Technologies Case Study – Eurosport

Supporting Discovery Sports to prepare its technical infrastructure for the Olympic Games

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A major breakthrough in augmented reality for live sports broadcasting

UK-based Interregional Sports Group (ISG) and Supponor have combined with Lega Serie A to scope, build and deploy the most ambitious and advanced integrated virtual media technology project ever attempted in live sports broadcasting.

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Case Study: ATP Media & Object Matrix

ATP Media already has a B2B commercial archive site in the cloud that hosts the ATP Tour Masters 1000 and Nitto ATP Finals match content for commercial exploitation. There was however, a wider asset management challenge - the aim to migrate and preserve all other match and video content across the Tour and present a globally accessible Production Asset Management service.

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AI for audio: where automated production delivers benefits

Live sport is one of the most watched content genres and in an era where on-demand and non-linear viewing is edging out linear, it continues to buck the trend. Fans at home want a live experience that is better than being at the stadium, with multiple camera angles and immersive sound. Clubs and sports leagues also want their content to reach as many fans around the globe as possible – online, on linear and on social media.

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Live Broadcast Graphics in Minutes: A Graphics Platform for the Cloud Age

In the fast-paced world of live video production, broadcasters and OTT providers are always looking for ways to accelerate their workflows while controlling costs. SaaS-based solutions are just what the doctor ordered.

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In Conversation with Verizon

In this IABM TV interview, Josh Arensberg (Head of Global Business Development, M&E - Verizon Business) discusses North American activity in sports venues, the adoption of 5G and more.

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New Report: Content protection and the fight against streaming piracy

This report, brought to you by Intertrust ExpressPlay in conjunction with SportsPro, delves into the escalating fight against streaming piracy for live sports.

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Where should sports sit within an operator’s digital strategy?

Where should sports sit within an operator’s digital strategy? An important question, not least because of the continued disruption to sports and sports viewing...

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Managing the Unpredictability of Live Cricket During the Pandemic

Cricket, like many other sports, has been seriously impacted by the social distancing restrictions imposed by the pandemic. The postponement and cancellation of matches at the height of lockdown, through to the more recent challenges of positive Covid tests, all caused a huge amount of disruption.

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