The longtime challenge of content discoverability in streaming is impacting revenue generation and viewer retention more than ever as new services and/or new bundles entice users to stray. One way to discourage them from shopping for a new platform is by ensuring you’re serving up what they want to watch, most importantly when they themselves may not know.
Oxagile – Samsung Tizen TV Apps for All: Tips for Low-End TVs
The TV market is facing a challenge as consumers hold onto their devices longer, averaging 6.6 years before upgrading. Many older Smart TVs are no longer supported, leading viewers to rely on set-top boxes for better experiences. This trend is especially strong in North America, where demand for new TVs remains low.
For content distributors, supporting streaming apps on older devices could be a smart move, as a significant portion of viewers still use them. Adapting Smart TV apps for legacy systems can expand reach and improve accessibility for those with outdated tech.
Actus Digital – Accelerating digital content publishing with automated workflows from compliance logging systems
In the fast-paced world of digital media, publishing content swiftly across social media, VOD and over-the-top (OTT) platforms is paramount. The dynamic nature of online audiences—who crave fresh, timely content—demands tools that streamline content creation and distribution.
Norigin Media – Sourcing: In or Out?
Sourcing – In or Out? It is a long cyclic debate within any business – whether it’s better to build or buy. Such discussions revolve around business investments, where any spending must be weighted alongside the value of IPR ownership.
Monterosa – How apps and merch became one in reality TV
It all started with a water bottle.
Love Island launched in 2015 and quickly became one of the most successful reality TV shows in history – with 22 versions launched globally, and into its ninth season in the UK.
One of the integral elements of the series is the Love Island app.
From interactive polls to quizzes, live content updates to ad inventory, the Love Island app helps to keep fans hooked on the show throughout the season.
Powered by Monterosa / Interaction Cloud, the real-time fan app drives increased levels of engagement and is an essential part of the format itself, empowering viewers to affect the show’s outcome, through a range of votes.
TeraVolt TVXRAY – BaM Award winner, Consume
TeraVolt is a solution provider for digital media products and consulting from Hamburg, Germany. Since 2006, the company specializes in developing outstanding new TV experiences and product lighthouses with our clients. TeraVolt offer products and individual solutions, from market-specific consulting and the conception of electrifying product visions to the technical implementation and operation of their offerings. In September 2023, TeraVolt became part of the Qvest Group. With the exclusive combination of TeraVolt’s specific expertise and comprehensive production know-how, Qvest offers its customers added value that is unique in the media and broadcasting industry and beyond.
The AI-based SaaS product – TVXRAY – already has and will further disrupt live sports broadcast.
Accedo Xtend – NAB 2023 BaM Award winner – Consume
XR is making the metaverse more accessible thanks to the growing availability and decreasing cost of XR devices. Accedo’s recent acquisition of eyecandylab will help bring it to the mass market by developing the Accedo Xtend suite, designed for sports organisations and operators, making it compatible with any smartphone in the market.
Accedo: Assessing the Impact of OTT UI/UX Strategy on Energy Consumption
To achieve net-zero emissions by 2050, the video industry needs to consider every aspect of its complex ecosystem, and that includes reducing the energy consumed by end user devices when streaming content. There’s been a lot of focus over the years on developing electronic devices to be as energy efficient as possible, as well as improving the energy efficiency of the overall media chain (servers, encoders, cloud storage, etc). What’s less well known is what impact changes made at application level can have on energy consumption when content is streamed. And crucially, what impact do changes made at application level for the purpose of reducing energy consumption, have on the User Experience (UX)? This is a critical factor to establish because UX is a central pillar of any successful video service. Because after all, if video providers have to make a choice between UX and sustainability, UX will win every time. But does UX have to be compromised in the quest for a more sustainable application? Or is it possible to reduce energy consumption on OTT devices by optimizing the application and using energy-efficient UI/UX strategies, all without sacrificing user experience?
Convergence Forcing a Focus on Data
FAST. AVOD. SVOD. MVPD. vMVPD. OTA. These services represent the options available to content owners or aggregators to deliver entertainment, sports and news content from centralized hubs to individual consumers. Their goal is simple – expose and monetize their content libraries to as many consumers as possible. However, that doesn’t mean the consumer is top of mind when it comes to facilitating their journey to their content of choice.
Staking your fortune on FAST? Don’t neglect the data!
Linear TV isn’t dead, but the internet has changed it forever. At a time of global downturn, an increasing number of content owners are pinning their growth hopes on ad-funded live or VOD-to-live FAST channels. But drawing eyeballs and maximising ad revenues in this increasingly crowded marketplace will rely on more than just an EPG and good promos.