We talked to Alexander Trubin, the director of the Alma TV unified network management center, about results of the switch to satellite and the company’s future plans.
As the AoIP debate continues to confuse and delight in equal measure, what is clear is different scenarios require specific solutions. So is there a solution that encompasses open standards and existing proven AoIP technologies to the benefit of all?
The popularity of OTT broadcasting is really helping to drive the growth of immersive content, and this presents both opportunities and challenges for the broadcast audio world. Mixing in immersive allows the audio engineer to create a sense of envelopment and realism like never before, but as channel count and mix complexity increases, the importance of neutral, uncoloured studio monitoring with precise imaging becomes even more important.
At Genelec we’ve long been involved with designing monitoring systems that are scalable from stereo to surround to immersive, so here we’ll examine some of the principles of immersive audio, and some of the considerations that audio professionals need to be aware of.
CEDAR Audio is a UK based company committed to noise suppression, speech enhancement and audio restoration. It has focussed exclusively in these areas for more than three decades and is the recipient of numerous accolades including an IABM Design & Innovation Award, two Cinema Audio Society Awards and an Academy Award for services to the movie industry.
Spectator sports are most engaging when audiences don’t know what’s going to happen next. For the sports broadcasting industry itself, the playing field in which they operate has undergone many exhilarating changes over the last few years. In many cases, these have been accelerated and exacerbated by the Covid-19 pandemic.
As stadiums and venues that were once packed with excitement and atmosphere have been forced to close, we’ve witnessed the increasing significance of over-the-top (OTT) platforms becoming the digital delivery system for the enjoyment and adrenaline sports fans around the world have been missing.
There have been many, many words written recently about remote production, indeed the wider world of remote working generally, spurred on by significantly increased use during the pandemic. But remote production didn’t suddenly spring up overnight, either as a concept or reality.
Let’s step back first. We’ve seen huge growth in the use of IP bonding across sports, especially in the last five years: from single-camera streaming to complex, multi-camera productions, often on the move. From the Rugby World Cup, where LiveU technology was used not only to gather content but also as a disaster recovery solution by ITV Sport, to the FIA World Rally Championship, Austrian football and facilitating coverage of the Spanish lower leagues, the list goes on.
Accompanying that growth has been the rise of remote production. Why is that? What are the benefits?
In this paper, we demonstrate how VVC and EVC could be 8K-broadcast enablers in the upcoming years. Based on encoding constraints coming from DVB-T2/S2 and 5G-broadcast transmission scenarios, the relevance of both codecs is assessed based on encoding efficiency and complexity criterions. In addition, we highlight that early 8K-deployment is possible with these codecs since a reduced set of tools is capable of achieving minimal required efficiency.
IABM Regional Report - Latin America Published January 2019 Contents Introduction Report Contents and Structure Market Overview Business Environment The Broadcast & Media Industry Overview Key Stakeholders Media Technology Demand Drivers Transition to Digital Broadcasting Transition to HD and UHD OTT and Multi-Platform Delivery Introduction IABM Business Intelligence (BI) Regional Reports provide IABM members with insight into the latest broadcast and media industry developments for a specific region. Over the course of each year, these reports build into a full overview of all the major regional markets around the world. Report Contents and Structure The analysis is undertaken by our Head of Insight & Analysis, Lorenzo Zanni, Principal Analyst, Riikka Koponen and Research Analyst, Chiara Raucci. The report includes the latest news and research findings across a variety of topics, including: Business Environment Broadcast and Media Technology Industry Media Technology Demand Drivers Market Overview Business Environment According to the IMF in October 2018, annual GDP growth in Latin America and the Caribbean was 1.2% In the current scenario, there is a series of internal and external factors that conditioned the evolution of the level of indebtedness of the region in 2018 In 2018, the inflation rate in Latin America (LATAM)...
This half day workshop will give you an excellent introduction to HEVC (High Efficiency Video Coding), also known as MPEG-H or H.265. It explains the reasons that HEVC was developed, how and where it is being implemented and an overview of the techniques used by the technology inside this compression standard and the codecs that implement it.