Today’s eSports service providers are subject to piracy threats similar to those plaguing live-streamed sports. The time has come for wide-scale use of eSports content protection to combat revenue-draining pirate operations.
The emergence of eSports as a mainstream live entertainment category opens service providers to the piracy threats already plaguing live-streamed sports, leaving the operators no choice but to fight back.
In this IABM TV video, we are joined by Chris Wood, CTO at Spicy Mango to hear more about the company and his role.
We spoke with Guido Meardi, CEO and Co-Founder of V-Nova to understand the benefits of LCEVC video compression and what these could mean for users across Broadcast, Media & Entertainment.
Dhaval Ponda of Tata Communications discusses the huge growth potential in the world of esports
The pandemic has pushed the world to digitalise almost all industries – from the use of digital video solutions replicating a retail purchase, to remote production within the entertainment sector. In this blog Dhaval Ponda, Global Head, Media and Entertainment Services, Tata Communications, discusses the changing landscape of the sports and entertainment industry and the tech-enabled exciting times that lie ahead.
Download your free copy of this eBook to learn:
- How to select the right DRM for your needs
- Why app security should be a part of your approach
- How watermarking complements other anti-piracy techniques
We talked to Alexander Trubin, the director of the Alma TV unified network management center, about results of the switch to satellite and the company’s future plans.