Spark Sport is a premium live and on-demand sports streaming service in New Zealand. Launched in 2019, the platform offers a wide range of live and on demand content such as New Zealand Cricket, English Premier League, England Cricket, NFL, MBA and more. The streaming provider also streams channels such as NBA TV, MUTV, LFCTV, EDGE TV & TAB Trackside, through which sports content is available to viewers around the clock.
Spectator sports are most engaging when audiences don’t know what’s going to happen next. For the sports broadcasting industry itself, the playing field in which they operate has undergone many exhilarating changes over the last few years. In many cases, these have been accelerated and exacerbated by the Covid-19 pandemic.
As stadiums and venues that were once packed with excitement and atmosphere have been forced to close, we’ve witnessed the increasing significance of over-the-top (OTT) platforms becoming the digital delivery system for the enjoyment and adrenaline sports fans around the world have been missing.
There have been many, many words written recently about remote production, indeed the wider world of remote working generally, spurred on by significantly increased use during the pandemic. But remote production didn’t suddenly spring up overnight, either as a concept or reality.
Let’s step back first. We’ve seen huge growth in the use of IP bonding across sports, especially in the last five years: from single-camera streaming to complex, multi-camera productions, often on the move. From the Rugby World Cup, where LiveU technology was used not only to gather content but also as a disaster recovery solution by ITV Sport, to the FIA World Rally Championship, Austrian football and facilitating coverage of the Spanish lower leagues, the list goes on.
Accompanying that growth has been the rise of remote production. Why is that? What are the benefits?
Supponor enables rights owners to maximize the value of live broadcast Sports & Entertainment events through world-leading end-to-end Virtual Advertising solutions, allowing partner and brand communications to be targeted and customized for each specific audience segment. Steve Plunkett, Chief Product Officer at Supponor, talks about the challenges brought by the Covid pandemic, and how the company helped its clients move to remote delivery at breakneck speed.
How Sports Venues are Adapting and Thriving Despite the Effects of COVID-19
Energy, rivalry and victory—the trifecta of elements for an exciting match, no matter the sport. Over the recent years, these aspects have been key components in the sports venue playbook of innovation as they were faced with having to transform the way they did business. Their goal? To create an immersive, energetic and memorable experience that would not only entice fans to attend events in person but also leave them looking forward to coming back again.
Latest EVS VIA and Media Infrastructure solutions underpin BLAST’s new mobile esports production flypack
BLAST the global esports media network delivering world class entertainment experiences, has selected EVS’ market-leading VIA and Media Infrastructure solutions as the backbone of its new esports production flypack. The mobile solution is designed so that BLAST can produce its own live gaming events in-house. With the Covid-19 lockdown impacting mass gatherings, the flexibility of the EVS live production workflow is enabling the esports giant to put on online-only events instead.
How Never.no’s cloud-based platform Bee-On powered the conversation for ITV’s The Martin Lewis Money Show Live.
CEO, Peter White, and Head of Insight and Analysis, Lorenzo Zanni share IABM’s latest research and analysis of the current state of Broadcast and Media, and how its future is likely to unfold over the coming months and years.
Virtual Week Cloud & VirtualizationPractical and operational issues of playout in the cloudJames Gilbert, CEO & Co-FounderSPEAKER BIOJames Gilbert is CEO and co-founder of Pixel Power a Rohde & Schwartz company, a media entertainment technology provider for master control, channel branding and both traditional and IP-based broadcast playout. He is an active member of SMPTE, IET and RTS and past chairman of the board of IABM. Since launching the company in 1987, Gilbert has served in many roles from principal architect of the original graphics equipment through to IP technology engineering. He also serves as chief business development officer where his engineering background provides an excellent basis for him to act as the key interface between customers and product development, ensuring that he remains closely involved in the technical specification process. This unique combination of experience makes him an industry authority on television branding, graphics and media delivery solutions, how these integrate with the evolving technologies and serve as the public personality of a broadcast television channel’s business.Broadcasters of all types and in all regions are considering the viability of cloud playout, either in a primary role or for business-continuity/disaster-recovery and short-term channels. The advantages are clear: a close link between...
This session looks at how COVID-19 is accelerating technology transition and technology innovations as well as key growth drivers across different business segments and geographies of the region.