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PacketStorm6XG IP Network Emulator

Test and measurement equipment and software

The 6XG is a very accurate, precise, and high performance network emulator focused on the most demanding applications that require nanosecond accuracy, high bandwidth performance, and specialized functions to test specific real world applications.

The 6XG has specific functions to address the following video standards: ST2022-1/2, ST2022-5/6, ST2022-7, ST2110-10/20/30/40, and ST2059. Some of these features include: synchronized emulation on multiple cards, hitless/seamless test suites, transparent clock switch emulation, residence time changes, best master clock modifier, FEC Aware, Active Video loss, dynamic impairment states, changes on-the-fly, and DropNOW.

Network emulation is implemented by using the following impairments: Delay, Jitter, Decimate, Drop, DropNOW, Reorder, Throttle, Duplicate, Burst Drop, Bit Error, RTP Sequence Drop, FEC Aware, and Active Video.

The PacketStorm6XG has a full selection of modifiers, filters, and statistics. Modifiers include: Source Address, Destination Address, DSCP, TTL, Protocol, Source Port, Destination Port, VLAN, MAC, Universal, and IPv6. Filters include: Source Address, Destination Address, Source Port, Destination Port, Protocol, DSCP, VLAN, Universal, Bit Pattern, IPv6, RTP, FEC Aware, Active Video, and All Frames. Statistics include: Bandwidth, Delay, Loss, Bytes, and Packets.

Using the PacketStorm6XG is very easy. The user connects to the network emulator by using a web browser. Configuration settings such as filters, impairments, and modifiers are displayed on the top of the display. The bottom of the display contains the network links so that all of the network emulation parameters are displayed for ease of use. Once network emulation is started, statistics are displayed for every port. Configuration settings can be stored and recalled. Configuration changes are done by enabling check boxes, entering the parameter value, and pressing the update button. Lastly, dynamic network emulation can be implemented by making impairment parameter “changes-on-the-fly” or by setting up a dynamic profile before network emulation has started.

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